Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 14405672723539228096 0 Brandom the Vexing (level 1, 13/13 HPs) Began as a Merfolk Wanderer on Aug 11, 2021. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Brandom the Vexing (Merfolk Wanderer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.0 Throwing + Level 1.1 Stealth + Level 3.0 Spellcasting + Level 3.0 Hexes + Level 2.1 Ice Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 10% 1 Slow Hex 9% N/A 11% 2 Beastly Appendage Tmut 2% N/A 24% 1 Magic Dart Conj 4% 1d3 24% 1 Frozen Ramparts Ice 14% 1d3 30% 3 Blink Tloc N/A N/A 36% 2 Call Imp Summ 1% N/A 36% 2 Conjure Flame Conj/Fire 1% 6-21 58% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 58% 3 Spider Form Tmut/Pois 0% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. You add the spells Spider Form and Beastly Appendage to your library. You add the spells Frozen Ramparts and Freeze to your library. Options error: Bad channel -- pray (~/.crawlrc:4160) Options error: Bad channel -- food (~/.crawlrc:4163) Options error: Bad channel -- rotten_meat (~/.crawlrc:4180) Welcome, Brandom the Merfolk Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Freeze, Slow, Beastly Appendage, Magic Dart, Frozen Ramparts, Blink, Call Imp, Conjure Flame, Mephitic Cloud, Spider Form. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ...### ......# ⌠...... ...⌠...## (.......# ....⌠.(.# .≈.....@# ....⌠...# ....?...# ...⌠...## ⌠...... .[....# ...### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brandom the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Brandom set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: | Freeze, Slow, Beastly Appendage, Magic Dart, Frozen | Ramparts, Blink, Call Imp, Conjure Flame, Mephitic Cloud, | Spider Form 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, nicolae_shop_trees, nicolae_lakefront_shop, shop_scrolls, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_shore_a