Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7672189569739490082 0 Brandom the Skirmisher (level 1, 20/20 HPs) Began as a Merfolk Wanderer on Aug 11, 2021. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Brandom the Skirmisher (Merfolk Wanderer) Turns: 1, Time: 00:00:06 Health: 20/20 AC: 5 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of curing {@q1} Skills: + Level 4.3 Fighting + Level 1.5 Axes + Level 1.3 Armour + Level 1.1 Stealth + Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Options error: Bad channel -- pray (~/.crawlrc:4160) Options error: Bad channel -- food (~/.crawlrc:4163) Options error: Bad channel -- rotten_meat (~/.crawlrc:4180) Welcome, Brandom the Merfolk Wanderer. Will you be the one to retrieve the awesome Orb of Zot from the depths? Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 ring mail, a potion of curing {@q1}. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ≈≈≈≈≈≈≈≈≈ .....≈≈≈≈ ........# ........+ ........# ........# ........# .......@# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brandom the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Brandom set off with the following items: a +2 hand axe, a | +0 ring mail, a potion of curing {@q1} 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_loops_ring, minivault_5