Dungeon Crawl Stone Soup version 0.27-a0-797-g27d10ad80f (webtiles) character file. Game seed: 377672586067900938 50 Azzok the Magician (level 3, -1/25 HPs) Began as a Djinni Air Elementalist on Mar 27, 2021. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1768 turns). Azzok the Magician (Djinni Air Elementalist) Turns: 1768, Time: 00:01:41 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 79% Gold: 57 EV: 13 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} Potions c - a potion of degeneration {unknown} Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Swiftness Air 13% N/A 7% 2 c - Static Discharge Conj/Air 13% N/A 14% 3 d - Airstrike Air 6% N/A 43% 4 e - Lightning Bolt Conj/Air 6% 1d18 78% 5 f - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 36% to evade) The zap hits the ball python. You kill the ball python! You see here a ball python corpse. Your magical contamination has completely faded away. Found a dagger. c - an amethyst potion You see here a +0 dagger. Found 16 stones. An ogre comes into view. It is wielding a +0 giant spiked club. Found 9 gold pieces and a scroll labelled XUFISHR NADUE. An ogre is nearby! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (asleep, 0% to evade) The zap hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 15% to evade) The zap hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 15% to evade) The zap hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ·········▒ ▒· ▒▒▒▒▒▒▒▒▒▒·▒▒ ▒· ▒·)········▒ ▒· ▒▒·▒▒▒▒▒▒▒▒▒▒ ▒? ▒········▒ ▒· ▒··▒▒▒▒▒·▒ ▒$ ▒··▒ ▒·▒▒▒▒O▒▒▒··▒▒▒▒·· ▒·(····@·········▒ ▒▒▒▒▒▒······▒▒▒▒·· ▒▒▒▒▒▒·▒ ··▒ ▒▒ You could see an ogre. Vanquished Creatures An adder (D:2) 4 ball pythons 4 bats 3 endoplasms A giant cockroach (D:1) 7 goblins 3 hobgoblins (D:1) 7 jackals (D:1) A kobold (D:2) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 276 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 748 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 748 | D:1 | Learned a level 1 spell: Summon Small Mammal 1765 | D:2 | Noticed an ogre 1768 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_loops_ring, amcnicky_mini_rare_corridor_liquid, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Spellcasting | 3 | 3.1 Dodging | 3 | 3.1 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 58 Armor: Robe || 4 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1767 | 1754 | 13 | 489 | 1106 | 2 | 883.5 | Dungeon | 1767 | 1754 | 13 | 489 | 1106 | 2 | 883.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1469 daAuts D:2: 298 daAuts