Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 17946728796988685414 394954 Aviak the Slayer (level 21, -2/214 HPs) Began as a Minotaur Fighter on Sept 2, 2024. Was a High Priest of Okawaru. Incinerated by a smoke demon (4 damage) ... with a pyre arrow ... while paralysed by a dread lich ... on level 5 of the Vaults. The game lasted 00:59:42 (34110 turns). Aviak the Slayer (Minotaur Fighter) Turns: 34110, Time: 00:59:43 Health: -2/214 AC: 36 Str: 38 XL: 21 Next: 57% Magic: 24/29 EV: 2 Int: 5 God: Okawaru [*****.] Gold: 1181 SH: 0 Dex: 13 Spells: 20/20 levels left rFire + + . n - +7 broad axe (freeze) rCold . . . Y - +0 tower shield rNeg . . . Z - +13 plate armour of the Hills {rElec Str+3} rPois . (helmet restricted) rElec + U - scarf "Wunuuz" {harm, Regen+ rCorr Dex-4} rCorr + R - +2 pair of gloves SInv . a - +0 pair of boots Will ++... G - amulet of regeneration Stlth m - ring of Immorality {^Drain Fly Str+4 Dex+6} HPRegen 2.15/turn F - ring of protection from fire MPRegen 0.21/turn %: harm (+30% outgoing, +20% incoming) @: paralysed, mighty, on fire, heroic, finesse-ful, attractive, flying, glowing, studying Summonings A: horns 2, retaliatory headbutt, hooves 1, large bone plates 1, fire resistance 1, strong-willed 1, subdued magic 1, sturdy frame 1 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Heroism, Finesse, Duel You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited the Abyss 3 times. You also visited: Wizlab. You collected 4650 gold pieces. You spent 3469 gold pieces at shops. Inventory: Hand Weapons n - a +7 broad axe of freezing (weapon) O - a +2 whip of freezing S - a +2 executioner's axe of freezing Missiles z - 11 javelins (quivered) N - 15 silver javelins Armour a - a +0 pair of boots (worn) R - a +2 pair of gloves (worn) U - the scarf "Wunuuz" (worn) {harm, Regen+ rCorr Dex-4} (Okawaru gifted it to you on level 2 of the Orcish Mines) Dex-4: It affects your dexterity (-4). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Y - a +0 tower shield (worn) Z - the +13 plate armour of the Hills (worn) {rElec Str+3} (You found it on level 3 of the Elven Halls) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Jewellery b - the ring "Ocririag" {Dex+3 Slay+4} (You found it in a wizard's laboratory) [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). m - the ring of Immorality (left hand) {^Drain Fly Str+4 Dex+6} (You bought it in a shop on level 4 of the Vaults) [ring of flight] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. p - the ring "Guag" {rElec rPois Str-3 Int+6 Dex+5} (You bought it in a shop on level 1 of the Orcish Mines) [ring of intelligence] Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. s - the amulet of Pumavvagiv {Faith rPois rCorr SInv} (You found it in a wizard's laboratory) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. E - a +5 ring of evasion F - a ring of protection from fire (right hand) G - an amulet of regeneration (around neck) T - a +6 ring of strength Wands H - a wand of digging (1) I - a wand of mindburst (19) L - a wand of quicksilver (8) M - a wand of roots (44) P - a wand of flame (42) W - a wand of polymorph (8) Scrolls e - a scroll of torment {!r} g - 3 scrolls of brand weapon i - 7 scrolls of identify r - 5 scrolls of enchant armour t - 16 scrolls of teleportation w - 2 scrolls of fog x - 5 scrolls of blinking y - 8 scrolls of fear B - 8 scrolls of immolation C - 2 scrolls of vulnerability {!r} K - 5 scrolls of poison Q - 3 scrolls of revelation X - 2 scrolls of silence {!r} Potions c - 9 potions of curing d - 4 potions of might f - 6 potions of haste h - 3 potions of heal wounds j - 3 potions of invisibility k - 4 potions of berserk rage l - 3 potions of cancellation o - 7 potions of mutation {!q} q - 15 potions of brilliance u - 3 potions of magic v - 3 potions of resistance J - 6 potions of enlightenment V - 2 potions of ambrosia Miscellaneous D - a lightning rod (4/4) Skills: - Level 24.0(27) Fighting + Level 23.7(27) Axes + Level 14.3(19.3) Throwing - Level 12.0(17.0) Armour - Level 20.0(25.0) Shields + Level 12.7 Invocations + Level 12.3 Evocations You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 82% 1 Magic Dart Conj 0% 1d3 82% 1 Sandblast Erth 0% 2d4 82% 1 Slow Hex 0% N/A 82% 1 Sting Conj/Alch 0% 1d3 82% 1 Blink Tloc 0% N/A 92% 2 Jinxbite Hex 0% N/A 92% 2 Lesser Beckoning Tloc 0% N/A 92% 2 Momentum Strike Conj/Tloc 0% 3d8 92% 2 Searing Ray Conj 0% 2d4 92% 2 Dazzling Flash Hex/Fire 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Silence Hex/Air 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Enfeeble Hex 0% N/A 100% 7 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Animate Armour Summ/Erth Unusable N/A N/A 4 Death Channel Necr Unusable N/A N/A 6 Sculpt Simulacrum Ice/Alch Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 26039 Temple (1/1) D:6 Zot: 5998 Lair (5/5) D:11 Zot: 24063 Shoals (4/4) Lair:3 Zot: 22386 Snake (4/4) Lair:2 Zot: 19667 Slime (0/5) Lair:5 Orc (2/2) D:11 Zot: 10126 Elf (3/3) Orc:2 Zot: 16329 Vaults (5/5) D:13 Zot: 25031 Crypt (0/3) Vaults:2 Depths (0/4) D:15 WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:10 : Orc:1 (*(= Orc:2 [(** Snake:4 :(( Vaults:1 *** Vaults:2 ( Vaults:3 ( Vaults:4 =[=( Annotations: D:6 3 runed translucent doors, InstantlyDead's ghost, novice MDHW D:9 3 runed translucent doors, morax's ghost, novice MDFi D:10 2 runed translucent doors, dakkaduck's ghost, journeyman MiBe D:11 6 transporters Lair:1 2 transporters Elf:3 3 runed translucent doors Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You have large cloven feet. You are partially covered in large bone plates. (SH +4) Your flesh is heat resistant. (rF+) You are strong-willed. (Will+) Your spells are a little easier to cast, but a little less powerful. Your movements are slightly less encumbered by armour. (ER -2) Message History You are covered in intense liquid fire! The yaktaur captain hits you from afar with a +5 demon trident of flaming. The yaktaur captain burns you. The yaktaur hits you but does no damage. The yaktaur captain hits you but does no damage. A sphinx comes into view. The ironbound convoker hits you but does no damage. The titan hits you but does no damage. The undying armoury hits you but does no damage. x2 The undying armoury hits you. The deep elf high priest calls down the wrath of its god upon you. Something smites you! The yaktaur captain hits you but does no damage. The fire giant hits you with a +1 great sword of flaming! The fire giant burns you. The sphinx is attracted toward you. The liquid fire burns you! The yaktaur hits you from afar with a +5 demon trident of flaming. The smoke demon gestures at you. Something smites you! * * * LOW HITPOINT WARNING * * * The yaktaur captain hits you from afar with a +5 demon trident of flaming! * * * LOW HITPOINT WARNING * * * The yaktaur captain burns you. * * * LOW HITPOINT WARNING * * * The yaktaur hits you but does no damage. The yaktaur captain hits you but does no damage. The titan hits you but does no damage. The undying armoury hits you. * * * LOW HITPOINT WARNING * * * The undying armoury hits you but does no damage. x2 The deep elf high priest prays. The fire giant hits you with a +1 great sword of flaming! * * * LOW HITPOINT WARNING * * * The fire giant burns you. * * * LOW HITPOINT WARNING * * * The ironbound convoker hits you with a +5 demon trident of flaming! * * * LOW HITPOINT WARNING * * * A shadow dragon comes into view. The shadow dragon is attracted toward you. The liquid fire burns you! You die... ..#....#§(§. ###.#....#... ........... ###......§D#### .....(e4.H..... ....eL