Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14415474063701474919 30 Asparus the Conjurer (level 3, 16/26 HPs) Began as a Demonspawn Conjurer on Feb 17, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:48 (834 turns). Asparus the Conjurer (Demonspawn Conjurer) Turns: 834, Time: 00:01:49 Health: 16/26 AC: 3 Str: 7 XL: 3 Next: 3% Magic: 0/6 EV: 12 Int: 23 God: Gold: 45 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . d - +0 cloak {Stlth+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1, big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 mace of protection (weapon) Armour a - a +0 robe (worn) d - a +0 cloak of stealth (worn) Scrolls b - 2 scrolls of blinking {unknown} e - a scroll of identify {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have an unusually large brain. (Int +2) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your brain expands. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........# ##....รท### .....#.....# #........## #....#.....# #.........## ###...##.### #....#..#..# .##......# ##....#..#.# .....#...# ##.....#...# .##.##...# #....#..#..# ....###..#####.##..#..#.# .##........#....@...#...# .#..###..#.#.....)#..#..# ...##..............#..#.# ...........#........#...# ..................#..#..# ...........#.......#..#.# #..#.......#........#...# ##....######......#..#.## ........# #...........# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asparus the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 360 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 360 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 509 | D:1 | Found a faded altar of an unknown god. 678 | D:1 | Reached skill level 1 in Fighting 834 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 834 | D:1 | Reached XP level 3. HP: 16/26 MP: 0/6 834 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, hellmonk_ecumenical_altar_heavens_door, minmay_misc_feat_diagonals, minmay_3d_cube D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.2 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Mace || 19 Unarmed || 1 Headbutt || 4 Cast: Magic Dart || 27 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 20