Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 17461492401854278724 1 Aryth the Caller (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Nov 3, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (45 turns). Aryth the Caller (Gnoll Wanderer) Turns: 45, Time: 00:00:30 Health: 0/17 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 leather armour (worn) Scrolls c - a scroll of teleportation e - a scroll of vulnerability Miscellaneous b - a piece from Xom's chessboard (13/15) Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 11% N/A 7% 2 Animate Armour Summ/Erth 12% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You completely miss the jackal. The jackal bites you. The jackal barks! You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2; The jackal barely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. You aren't carrying any potions. You make a move on Xom's chessboard... The jackal seems to slow down. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your bite misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. There are monsters nearby! You make a move on Xom's chessboard... The jackal twists and deforms. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal bites you. You die... ##########.#.# #.......#.##.# #.###'###.#.#.# #.....#.#.#.# #.....#.#.#.##### +..<..+.#.#.'.')## ∆ #.....#.#.#.###..# #.....#.#.#.#.##.# ###+###.#.#.#@h#)# .#. #.#hh..# #.###......... ..# #.....>... ### ##........ ..##..... ..# ..... ... .... #... $... You could see 3 jackals. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aryth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aryth set off with the following items: a +0 dagger, a | piece from Xom's chessboard (15/15), a scroll of | teleportation, a +0 leather armour, a scroll of | vulnerability; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Call Imp, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 45 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms Action || total -------------------------++------- Melee: Dagger || 11 Bite || 1 Evoke: Piece from Xom's || 2 Armor: Leather armour || 5 Dodge: Dodged || 10