Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 9073600912498447048 4 Aryth the Prestidigitator (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Oct 30, 2022. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (108 turns). Aryth the Prestidigitator (Gnoll Wanderer) Turns: 108, Time: 00:00:37 Health: 0/13 AC: 3 Str: 10 XL: 1 Next: 60% Magic: 0/6 EV: 10 Int: 9 God: Gold: 16 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 leather armour (worn) Wands e - a wand of light (2) Scrolls b - a scroll of teleportation c - a scroll of butterflies g - a scroll of noise {unknown} Potions f - 2 potions of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 2.4 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 2.0 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 2.4 Invocations + Level 8.4 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 5% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aim: a goblin, wielding a +0 dagger You freeze the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Unknown command. Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded) You miscast Freeze. Nothing appears to happen. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded) You freeze the goblin. You kill the goblin! The bat hits you but does no damage. The bat closely misses you. Your Ice Magic skill increases to level 2! Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. The bat is moderately wounded. The bat closely misses you. Unknown command. The bat hits you but does no damage. Casting: Freeze (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the bat but do no damage. The bat is moderately wounded. The bat closely misses you. The bat hits you. You die... #.......# #..# #.......## ###..# #.......8# #...# ##### ##.......## #.# #..... ..........## #.# #.g.... ##._....#..####.# ......$ #########......## ....... #...........# ....... #.#########@###....... #.b)........ ∆ #####..!.... #...... ∆ #..... ##### You could see a bat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aryth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aryth set off with the following items: a +0 dagger, a | scroll of teleportation, a scroll of butterflies, a +0 | leather armour, a wand of light (2); and the following | spell memorised: Freeze; and the following spells available | to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 25 | D:1 | Found Gaith's Jewellery Emporium. 40 | D:1 | Found a faded altar of an unknown god. 108 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, serial_shops, nicolae_square_shop, shop, shop, basic_ecumenical_altar, chequers_hall_statues_corner_a Skill XL: | 1 | ---------------+----+----- Ice Magic | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 2.4 Armour | | 2.4 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 2.4 Evocations | | 8.4 Action || total -------------------------++------- Melee: Dagger || 9 Cast: Freeze || 3 Armor: Leather armour || 4 Dodge: Dodged || 7