Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 8200307022416218857 7 Anon1729 the Ducker (level 2, -1/24 HPs) Began as a Merfolk Monk on June 27, 2022. Slain by a gnoll ... wielding a +3 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (478 turns). Anon1729 the Ducker (Merfolk Monk) Turns: 478, Time: 00:00:16 Health: -1/24 AC: 2 Str: 11 XL: 2 Next: 4% Magic: 2/2 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of identify {unknown} Potions b - a potion of ambrosia e - 2 potions of berserk rage {unknown} Skills: + Level 3.4 Fighting + Level 4.2 Dodging + Level 2.4 Stealth + Level 3.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Things that are here: a +0 club; 3 stones; a kobold corpse Found a whip. You see here a +0 whip. Found a club. e - 2 murky white potions No target in view! A gnoll comes into view. It is wielding a +3 spear. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! The gnoll hits you from afar with a +3 spear. The gnoll hits you with a +3 spear! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +3 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You completely miss the gnoll. You punch the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +3 spear! You die... ).. # #.# #####.###.. #.# #..@g...... #.# #.###.####. #.# #.# .# #.# #.# .. #.# #.# ## #.####.# P #......# #..##### #..# You could see a gnoll. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anon1729 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 391 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 478 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_window_corner, aquarium_view_2e, shapermc_ecumenical_altar_mp_urbaneastern Action || total -------------------------++------- Melee: Unarmed || 31 Punch || 1 Armor: Robe || 4 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 476 | 476 | 0 | 0 | 411 | 1 | 476.0 | Dungeon | 476 | 476 | 0 | 0 | 411 | 1 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 476 daAuts