Dungeon Crawl Stone Soup version 0.22-a0-776-ge6d7efa (webtiles) character file. 1 Amnesiac the Magician (level 1, -2/13 HPs) Began as a Mummy Wizard on July 18, 2018. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (39 turns). Amnesiac the Magician (Mummy Wizard) Turns: 39, Time: 00:00:14 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of identify {!r, unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting + Level 1.0 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 36% 3 N/A Slow Hex #....... 24% 2 N/A Mephitic Cloud Conj/Pois/Air #....... 38% 3 N/A Blink Tloc N/A 19% 2 N/A Call Imp Summ #....... 19% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You are too injured to fight recklessly! You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! Your Conjurations skill increases to level 1! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You are too injured to fight recklessly! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The hobgoblin closely misses you. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #.......# ......(.# #.....## #......# #....#.### #.##≈≈≈≈≈# # #♣≈≈≈≈# ###≈≈♣## #@##≈# #.g'≈+ #.##≈# ###♣≈≈# ≈≈≈♣ ≈≈≈≈ ..... ......# ##### You could see a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 31 | D:1 | Reached skill level 1 in Conjurations 39 | D:1 | Slain by a hobgoblin Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.0 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 7 Armor: Robe || 7 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 39 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 39 +---------+---------+-------+---------+---------+-------+---------