Dungeon Crawl Stone Soup version 0.21-a0-216-g6d3fd91 (webtiles) character file. 10 Alarkh the Grave Robber (level 2, 19/19 HPs) Began as a Demonspawn Necromancer on Aug 23, 2017. Got out of the dungeon alive. The game lasted 00:00:32 (598 turns). Alarkh the Grave Robber (Demonspawn Necromancer) Turns: 598, Time: 00:00:34 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 10% Magic: 5/5 EV: 12 Int: 16 God: Gold: 18 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) Potions e - a potion of curing {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration f - a royal jelly Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You see here a leather armour. The bat is too close now for your liking. The bat closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 87%) The bat writhes in agony! You kill the bat! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. You see here a robe. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #### ##@.##########..## #.[..'......#....# #....#......'....# ##..##########..## #'##...8....#### #..#..P.P...#..# #..#.P.P.P..#..# #..#8...P.P.#..# #..#.P.P.P..#..# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 463 | D:1 | Gained mutation: You have large cloven feet. [demonic ancestry] 463 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 598 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, grunt_decor_cap, serial_park_tiny_1 Action || total -------------------------++------- Melee: Mace || 6 Cast: Pain || 12 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 1 | 14 | 6.7 | 1 | 5 | 16.7 | 598 +---------+---------+-------+---------+---------+-------+--------- D:1 | 1 | 14 | 6.7 | 1 | 5 | 16.7 | 598 +---------+---------+-------+---------+---------+-------+---------