Dungeon Crawl Stone Soup version 0.21-a0-26-g7b23a2f (webtiles) character file. 8 Alarkh the Charmwright (level 2, 22/22 HPs) Began as a Demonspawn Skald on May 25, 2017. Got out of the dungeon alive. The game lasted 00:00:16 (344 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 344, Time: 00:00:17 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: claws 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of magic mapping {unknown} g - a scroll of remove curse {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - 6 chunks of flesh Skills: - Level 2.0 Fighting + Level 2.4 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Your fingernails lengthen. f - 9 chunks of flesh (gained 1) You now have 14 gold pieces. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. An ooze comes into view. Found 15 stones. Found a stone staircase leading down. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. Things that are here: a dagger; a kobold corpse Some of the chunks of flesh in your inventory have rotted away. You see here a club. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.......## ##.........## ##.........).## ##......#......## ##......###......# # ##......## ##...... #.#......## ##..... #.......## ##.... #...@..## ##..> #.......# #.... #.#......# #..... # ##......# #...... ##......# ......# ##......# .....# ##....... ...# #...... .# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 198 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 198 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 344 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_central, minmay_misc_feat_hallway, minmay_strange_pillars Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.4 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 23 Armor: Leather armour || 9 Dodge: Dodged || 20