Dungeon Crawl Stone Soup version 0.20-a0-1062-g7b787ac (webtiles) character file. 16 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Apr 27, 2017. Got out of the dungeon alive. The game lasted 00:00:28 (724 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 724, Time: 00:00:29 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 13 Int: 11 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Potions c - a potion of cancellation {unknown} d - a potion of magic {unknown} e - a potion of curing {unknown} h - a potion of flight {unknown} Comestibles b - a bread ration f - a chunk of flesh Skills: + Level 3.2 Fighting + Level 2.9 Dodging - Level 1.7 Stealth * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A frilled lizard and a kobold come into view. There are monsters nearby! There are monsters nearby! You see here a stone. There is an open door here. The rat is too close now for your liking. The rat barely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.#.##...##.#.### ###.#.#P.##.#.#.### ##P.#.##.P#.#.#.P## ###.#....##.#.#.######## ###.#P####.##.#.#....... ##.###...##.##.#.###### ###...####.##.##.# ####P##...##.###.# #####@.###.####.# #######..##....###### ......#....##.####..... #####.#.......# #..... #.#.#.########..... #...#.............. #############...... #...... #...... There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 334 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 334 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 724 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: nagdon_arrival_double_spiral Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.9 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 57 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 38