Dungeon Crawl Stone Soup version 0.20-a0-731-gecde0bf (webtiles) character file. 12 Alarkh the Skirmisher (level 2, 8/24 HPs) Began as a Demonspawn Monk on Feb 22, 2017. Got out of the dungeon alive. The game lasted 00:00:14 (137 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 137, Time: 00:00:15 Health: 8/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 11 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Comestibles b - a bread ration Skills: + Level 3.1 Fighting + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The adder bites you but does no damage. You smack the adder! You kill the adder! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You feel sick. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. Your transformation is almost over. You start resting. You feel less wooden. Your +0 robe unmelds from your body. Found a stone staircase leading down. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... ........##.# .(.....#..!...#.#.# ......#......#.(#># ....#.#....#...#.### ..#...#..#....#...# ##.....##.....#.#.# .#...#...#.....#...# .#.#.#.....#........# .#...#.@...#.#...#.#### ..#...#...#......#....# ...#...#.#.#.....#.##.# ..#.#...#...#....#.##.# .#...#...#...#...#....# #.....#...#...#..#.#### .......#.......#.#.# ................##.# #########.##########.# There were no monsters in sight! Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 80 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 80 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 137 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: matt_arrival_diagonals, minivault_25, minmay_rat_gold_closets Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 11 Punch || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 3