Dungeon Crawl Stone Soup version 0.20-a0-731-gecde0bf (webtiles) character file. 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 22, 2017. Got out of the dungeon alive. The game lasted 00:00:16 (311 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 311, Time: 00:00:17 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} Potions d - a potion of curing {unknown} f - a potion of flight {unknown} g - a potion of agility {unknown} Comestibles b - a bread ration Skills: + Level 3.2 Fighting + Level 2.7 Dodging - Level 1.7 Stealth * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You now have 27 gold pieces (gained 13). A goblin comes into view. It is wielding a club. The goblin shouts! Found 17 stones. A goblin is nearby! The goblin hits you with a club. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Things that are here: a club; a goblin corpse There is an open door here. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############ .# #.@.#..(...####.# #...#..###.#..#.# ###'#....#.#..#.# #.#....8.#.#..#.# #.#..#........#.# #.'.####......#.# #.#..#..........# #.#....8.#.#.###### ###'#....#.#....... There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 209 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 209 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 311 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_court, st_stairs_8 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.2 Dodging | | 2.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 9 Punch || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 4