Dungeon Crawl Stone Soup version 0.32-a0-160-g465344b4ef (webtiles) character file. Game seed: 13336656041869261436 860 ABCDEFGH the Frost Mage (level 8, -17/54 HPs) Began as a Merfolk Ice Elementalist on Feb 11, 2024. Was an Initiate of Qazlal. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... on level 5 of the Dungeon. The game lasted 00:26:59 (1612 turns). ABCDEFGH the Frost Mage (Merfolk Ice Elementalist) Turns: 1612, Time: 00:27:00 Health: -17/54 AC: 1 Str: 8 XL: 8 Next: 2% Magic: 9/14 EV: 18 Int: 17 God: Qazlal [......] Gold: 120 SH: 0 Dex: 14 Spells: 15/16 levels left rFire + + . j - +5 spear of Ganoistri {flame, rPois rF+ rC+ rN+} rCold + . . (no shield) rNeg + . . (no body armour) rPois + (no helmet) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ R - ring of protection from fire HPRegen 0.29/turn I - +5 ring of evasion MPRegen 0.14/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons d - a +0 club i - a +0 hand axe j - the +5 spear of Ganoistri (weapon) {flame, rPois rF+ rC+ rN+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. n - a +0 dagger p - a +0 falchion q - a +0 dagger s - a +0 war axe t - a +0 dagger w - a +0 hand axe y - a +0 dagger z - a +0 hand axe E - a +0 dagger of venom G - a +0 short sword J - a +0 falchion K - a +0 dagger M - a +0 club N - a +0 short sword P - a +0 flail S - a +0 mace Missiles e - 30 stones Armour a - a +0 robe k - a +0 scale mail m - a +0 animal skin r - a +0 pair of gloves (worn) u - a +0 ring mail F - a +1 ring mail of fire resistance L - a +0 robe O - a +0 ring mail Jewellery h - a ring of willpower I - a +5 ring of evasion (right hand) R - a ring of protection from fire (left hand) Wands D - a wand of charming (5) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} A - a scroll of teleportation {unknown} C - a scroll of poison {unknown} H - a scroll of revelation {unknown} T - a scroll of enchant armour {unknown} Potions b - 2 potions of magic l - 2 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} v - a potion of invisibility {unknown} x - a potion of curing {unknown} B - a potion of mutation {unknown} Q - 2 potions of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 1.4 Polearms + Level 4.0 Dodging + Level 3.1 Stealth + Level 0.9 Unarmed Combat + Level 4.5 Spellcasting * Level 8.1 Ice Magic + Level 1.4 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 62% 1d10 1% 3 Ozocubu's Armour Ice 31% N/A 1% 3 Summon Ice Beast Ice/Summ 17% N/A 9% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 22% 2 Dispel Undead Necr 3% 3d7 83% 4 Martyr's Knell Necr/Summ 3% N/A 83% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Qazlal Trog Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You freeze the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is moderately wounded. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to affect: 52%) The ogre is charmed. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, charmed, friendly) Okay, then. Okay, then. Found 11 gold pieces. You now have 109 gold pieces (gained 12). You now have 120 gold pieces (gained 11). Found 5 stones. The ogre is no longer charmed. An ogre is nearby! The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is heavily wounded. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 52%) The ogre resists with significant effort. The ogre hits you with a +0 giant club!! You die... #..#.>.#.... #.#.#.#.#... #..#.#.#.... #...#.#..... #..†........ ##.<........ # #.######.#. .##(#.########.# #.#. .......@O......# #.#. ####..########.# #.#. #. ..# #.#. # #### .#. #. #. #. #. #< You could see an ogre. Vanquished Creatures Grinder (D:3) A water moccasin (D:5) 2 phantoms 2 scorpions (D:4) 2 bombardier beetles 3 hounds A jelly (D:5) Ijyb (D:4) An orc wizard (D:5) A dart slug (D:4) 5 orcs 3 bats An endoplasm (D:4) 3 giant cockroaches 3 goblins A hobgoblin (D:4) 5 jackals (D:5) 3 quokkas 3 ball pythons 4 frilled lizards A kobold (D:2) 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ABCDEFGH the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | You fall into a shaft and drop 1 floor! 133 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/5 207 | D:3 | Identified the +5 spear of Ganoistri {flame, rPois rF+ rC+ | rN+} 291 | D:3 | Noticed Grinder 293 | D:3 | Noticed a bombardier beetle 300 | D:3 | Paralysed by Grinder for 5 turns 308 | D:3 | Killed Grinder 309 | D:3 | Reached skill level 6 in Ice Magic 309 | D:3 | Reached skill level 1 in Evocations 309 | D:3 | Reached XP level 3. HP: 8/25 MP: 7/7 309 | D:3 | Reached XP level 4. HP: 10/31 MP: 8/8 309 | D:3 | Reached XP level 5. HP: 12/36 MP: 9/9 310 | D:3 | Reached XP level 6. HP: 8/42 MP: 10/10 343 | D:3 | Found a bloodstained altar of Trog. 971 | D:4 | Noticed Ijyb 983 | D:4 | Killed Ijyb 997 | D:4 | Reached skill level 7 in Ice Magic 1004 | D:4 | Reached XP level 7. HP: 8/47 MP: 0/12 1183 | D:4 | Reached skill level 1 in Fighting 1260 | D:4 | Reached skill level 1 in Polearms 1291 | D:5 | Entered Level 5 of the Dungeon 1369 | D:6 | Noticed a two-headed ogre 1428 | D:5 | Reached skill level 8 in Ice Magic 1526 | D:5 | Reached XP level 8. HP: 33/54 MP: 9/14 1536 | D:5 | Found a stormy altar of Qazlal. 1539 | D:5 | Became a worshipper of Qazlal Stormbringer 1565 | D:5 | Found a staircase to the Ecumenical Temple. 1612 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms D:2: layout_basic, basic_altar, minmay_crystal_room, nicolae_shop_vocational D:3: layout_basic, trog_butcher_becter, chequers_serial_rivers_small_3, serial_park_tiny_2, uniq_grinder D:4: layout_basic, gammafunk_temple_overflow_statue, nicolae_hepliaklqana_monster_ancestors, serial_shops, shop, shop, uniq_ijyb, uniq_blork_the_orc D:5: minmay_chambers_of_fours, layout_loops_ring, kennysheep_mini, minmay_temple_entry_grid, ebering_ghost_disaster_area, serial_shops, shop, minmay_misc_feat_roman, nicolae_zig_zag_zippers D:6: layout_rooms, serial_shops, nicolae_shop_statue_plus, serial_library_hellmonk_semicircle Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 | 4.0 Ice Magic | 6 7 8 | 8.1 Evocations | 1 | 1.4 Stealth | 3 | 3.1 Spellcasting | 3 4 | 4.5 Fighting | 1 | 1.1 Polearms | 1 | 1.4 Unarmed Combat | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Spear | | 23 | 2 || 25 Cast: Freeze | 12 | 43 | 49 || 104 Evoke: Wand | 8 | 2 | 2 || 12 Armour: Robe | 25 | 37 | 16 || 78 Skin | | | 10 || 10 Dodge: Dodged | 21 | 31 | 40 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1605 | 706 | 899 | 0 | 96 | 6 | 267.5 | Dungeon | 1605 | 706 | 899 | 0 | 96 | 6 | 267.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 619 daAuts D:4: 410 daAuts D:5: 307 daAuts D:2: 193 daAuts D:1: 62 daAuts D:6: 12 daAuts