Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4 (webtiles) character file. 7 4thArraOfDagon the Vexing (level 1, 0/15 HPs) Began as a Mummy Arcane Marksman on Jan 5, 2019. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (121 turns). 4thArraOfDagon the Vexing (Mummy Arcane Marksman) Turns: 121, Time: 00:00:30 Health: 0/15 AC: 2 Str: 13 XL: 1 Next: 83% Magic: 2/2 EV: 12 Int: 12 God: Gold: 11 SH: 0 Dex: 12 Spells: 1/2 levels left rFire x . . SeeInvis . a - +0 hand crossbow rCold + . . Gourm . (no shield) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) b - a +0 spear Missiles d - 11 bolts (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} f - a scroll of identify {unknown} Skills: - Level 1.0 Fighting * Level 2.1 Crossbows - Level 1.5 Dodging - Level 1.3 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 14% 2 N/A Inner Flame Hex/Fire #....... 45% 3 N/A Portal Projectile Hex/Tloc #..... 45% 3 N/A Cause Fear Hex #......... 67% 4 N/A Leda's Liquefaction Hex/Erth #......... 86% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: an adder (heavily wounded) You shoot a bolt. The bolt hits the adder but does no damage. The adder is heavily wounded. The adder closely misses you. Firing (i - inventory) d - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a bolt. The bolt closely misses the adder. The adder completely misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) d - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a bolt. The bolt barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ###.......# #.........# #.........# #...>....(# ##.(.......##. ...(......... #...S(..# #@#.# #.#.# #.#####.#.# #.........# ....####..(## . ##.....## ##.......## #.........# +.........+ You could see an adder. Vanquished Creatures 2 dart slugs (D:2) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 4thArraOfDagon the Mummy Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 121 | D:2 | Slain by an adder Vault maps used: D:1: lemuel_arrival_broad_hall, st_stairs_14, kennysheep_boxes D:2: lemuel_round_altar, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, first_ration Skill XL: | 1 | ---------------+----+----- Crossbows | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.5 Spellcasting | | 1.3 Hexes | | 2.6 Action || total -------------------------++------- Fire: Hand crossbow || 17 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------