Dungeon Crawl Stone Soup version 0.22-a0-433-gd2a9cce (webtiles) character file. 5 4thArraOfDagon the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on May 28, 2018. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (131 turns). 4thArraOfDagon the Magician (Octopode Wizard) Turns: 131, Time: 00:01:30 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 0/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . b - amulet of magic regeneration rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.34/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 hat (worn) Jewellery b - an amulet of magic regeneration (around mantle) Comestibles c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.8 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 30% 3 ###.... Slow Hex #....... 22% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. Unknown command. Unknown command. The jackal barely misses you. Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You die... #..####g####.♣ #h.# #.# # #..# #†# #♣♣ #...#..####.#####.♣♣♣♣### ................)......... ##..##..###..#####.....## #. #......?...)....)## # #..###..####...#.♣ #..# #..@hg....# .. #..# #.......#.# #♣ #..# ###.......# #.. #.###.### ...# #.# ##..# #.# ...# #.# ##### #.. ..# You could see a jackal and a hobgoblin. Vanquished Creatures 2 jackals (D:2) A kobold (D:2) A frilled lizard (D:2) A goblin (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 4thArraOfDagon the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 131 | D:2 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_chase, palyth_stone_intersect D:2: lemuel_upstairs_altar, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_diagonal, infiniplex_forest_lined_corner, infiniplex_forest_diagonal, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal Action || total -------------------------++------- Cast: Magic Dart || 18 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 131 +---------+---------+-------+---------+---------+-------+--------- D:2 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 114 +---------+---------+-------+---------+---------+-------+---------