Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 5222951546454428153 10 1player the Grave Robber (level 2, 0/20 HPs) Began as a Ghoul Necromancer on May 8, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (302 turns). 1player the Grave Robber (Ghoul Necromancer) Turns: 302, Time: 00:02:10 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 1/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, unbreathing 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 0.7 Unarmed Combat - Level 1.7 Spellcasting * Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Pain Necr 36% 1d5 5% 1 C - Animate Skeleton Necr 18% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 4% 2d6 16% 3 Animate Dead Necr 4% N/A 45% 4 Agony Necr 9% N/A 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Pain (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 76%) The jackal barely resists. The jackal barely misses you. Casting: Pain (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You scratch the jackal but do no damage. The jackal misses you. You scratch the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You scratch the jackal. The jackal is severely wounded. The jackal bites you. Press: ? - help, v - describe, . - travel Here: a jackal (severely wounded) The floor. You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal but do no damage. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Pain (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 76%) The jackal writhes in agony. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A dart slug comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# #. #.##. #.#.♣♣♣ ##.#.♣.♣ #####......♣ .........♣♣ ####...#.♣♣ ##.##..♣ #@###.♣ ♣♣ #.h...♣♣♣.♣.♣♣ #####......... #.†.##.### #...# # #######...##.### ###.###............... ................#..### ######..##.#....w.# You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 3 bats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1player the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 162 | D:1 | Learned a level 1 spell: Animate Skeleton 229 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/3 299 | D:1 | HP: 1/20 [jackal (1)] 302 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, chequers_ecumenical_altar_grove, solitary_fountain, chequers_serial_rivers_micro_e Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Pain || 13 Animate Skeleton || 4 Armor: Robe || 2 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 301 | 0 | 157 | 0 | 1 | 301.0 | Dungeon | 301 | 301 | 0 | 157 | 0 | 1 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 301 daAuts